PC Relics

Hirflex Tenderfoot

Player
Race Halfling
Sex Male
Class Thief 7 / Magic User 6
Level 7
Alignment NG
Religion Lithaneid
Age
Height 2'11
Weight 109

Ability Scores

13
STR
Hit Adj
0
Dmg Adj
0
Weight Adj
100
Open Doors
1-2
Bend Bars
4%
11
INT
Add Lang
2
Know Spell
45%
Min Spells
5
Max Spells
7
17
WIS
Mental Save
+3
Spell Failure
-
Bonus Spells
-
14
16
DEX
Surprise Adj
+1
Missile Adj
+1
Defense Adj
-2
10
CON
HP Adj
0
System Shock
70%
Resurrect Survival
75%
12
CHR
Max # Henchmen
5
Loyalty Base
0
Reaction Adj
0
CMS Adj
0
9
CMS
Response
The homeliness of the individual will be such that initial contact will be of a negative sort.
base adj

Saving Throws

Cause
Adj
Base
Adj
Paralyze, Poison, Death Magic
12
12
Petrify, Polymorph
11
11
Rod, Staff, Wand
9
9
Breath Weapon
13
13
Spells
10
10

Combat

HIT POINTS

BASE
WOUNDS0
MAGICAL0

MOVEMENT

25'
BASE 25'
ARMOR
MAGIC
OTHER

ARMOR CLASS

8
REAR / SURPRISE10
TOTAL8
SHIELDLESS8
BASE10
ARMOR0
SHIELD0
DEX-2
MAGIC0

ARMOR TYPE

Adj
ArmorNone0
ShieldNone0
HelmetNone0
MagicMagical / Misc0

Weapon Combat

Equipped Weapons

Weapon # Attacks Hit Adj Damage Adj AC 10 AC 9 AC 8 AC 7 AC 6 AC 5 AC 4 AC 3 AC 2 AC 1 AC 0 AC -1 AC -2 AC -3 AC -4 AC -5 Damage S-M Damage L
No equipped weapons.
THAC0 / Reference 9 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20

Weapon-vs-armor adjustments are available in the catalog for AC 10 through AC 0. AC −1 through −5 use the base attack value plus character-weapon and proficiency adjustments.

Carried Weapons

Weapon Hit Adj Damage Adj Weapon Description Damage S-M Damage L
No carried weapons.

Inventory

Items, weapons, armor, coins, and carried gear will live here.

Class and Race Features

Conditional blocks for class and race rules will live here.