Sleep
Diety: None
PH68
When a magic-user casts a sleep spell, he or she will usually cause a comatose slumber to come upon one or more creatures [other than undead and certain other creatures specifically excluded (see ADVANCED DUNGEONS & DRAGONS, MONSTER MANUAL) from the spell's effects]. All creatures to be affected by the sleep spell must be within a 3" diameter circle. The number of creatures which can be affected is a function of their life energy levels, expressed as hit dice and hit points:
TABLE:
Creatures Hit Dice | Number Affected By Sleep Spell
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The area of effect is determined by the range and area center decided upon by the spell caster. Slopping or wounding will awaken affected creatures, but noise will not do so. Awakening requires 1 complete melee round. Note that sleeping creatures con be slain automatically at a rote of 1 per slayer per melee round. The material component for this spell is o
pinch of fine sand, rose petals, or a live cricket.
| Creatures Hit Dice | Number Affected By Sleep Spell |
|---|---|
| up to 1, 4-16 |
pinch of fine sand, rose petals, or a live cricket.