PC Relics
Snake Charm

Snake Charm

Range: 3"
Casting Time: 5 segments
Duration: Special
Type: Enchantment / Charm
Area of Effect: Special
Saving Throw: None
Components: V, S
Cleric
Diety: All
Level 2
PH46

When this spell is cast, a hypnotic pattern is set up which causes one or more snakes to cease all activity except a semi- erect postured swaying movement. If the snakes are charmed while in a torpor,thedurationofthespellis3to6turns(d4+2); ifthesnakesarenot torpid, but are not aroused and angry, the charm lasts 1 to 3 turns; if the snakes are angry and/or attacking, the snake charm spell will last from 5 to 8 melee rounds (d4+4). The cleric casting the spell can charm snakes whose hit points are less than or equol to those of the cleric. On the average, a 1st level cleric could charm snakes with a total of 4 or 5 hit points; a 2nd level cleric 9 hit points, a 3rd level 13 or 14 hit points, etc. The hit points can represent a single snake or several of the reptiles, but the total hit points cannot exceed those of the cleric casting the spell.