Detect Magic
Range:
3"
Casting Time:
1 round
Duration:
1 turn
Type:
Divination
Area of Effect:
1" path, 3" long
Saving Throw:
None
Components:
V, S, M
Cleric
Diety: All
Diety: All
Level 1
PH44
PH44
When the detect magic spell is cast, the cleric detects magical radiations in a path 1” wide, and up to 3” long, in the direction he or she is facing. The caster can turn 60’ per round. Note that stone walls of 1’ or more thickness, solid metal of but 1/12’ thickness, or 3’ or more of solid wood will block the spell. The spell requires the use of the cleric’s holy (or unholy) symbol.