Cure Critical Wounds
Range:
Touch
Casting Time:
8 segments
Duration:
Permanent
Type:
Necromantic
Area of Effect:
Creature touched
Saving Throw:
None
Components:
V, S
Cleric
Diety: All
Diety: All
Level 5
PH49
PH49
The cure critical wounds spell is a very potent version of the cure light wounds spell (9.v.). The cleric lays his or her hand upon a creature and heals from 6 to 27 (3d 8+3) hit points of damage from wounds or other damage. The spell does not affect creatures excluded in the cure light wounds spell explanation. Its reverse, cause serious wounds, operates in the same fashion as other cause wounds spells, requiring a successful touch to inflict the 6-27 hit points of damage. Caused wounds heal as do wounds of other sorts